gloomhaven rift event cards

', '{Cragheart} {Spellweaver} {Triangles} {Circles}: You jump under an outcropping, but something is not right. This is one of the many healing abilites from the Sunkeeper class that has a rank three heal with a range of 14 tiles. Swap yourself with one of them and run out of combat range. ', 'PAY 20 (reputation < 10) or 15 (reputation > 9) COLLECTIVE GOLD: After some amount of haggling back and forth, you settle on a price and pay for the map. "\n\nOTHERWISE: "Oh. ", '/assets/cards/events/base/road/re-14-b-b.png', '/assets/cards/events/base/road/re-14-f.png', 'You are walking down the road when the sound of many wings pulls your gaze to the sky. "\n\nGain 10 collective gold.\n\nDiscard 2 cards each.\n\nUnlock "Burning Mountain" 82 (M-6). ', 'Attempt to stop the crowd from hanging the Vermling,', "{Spellweaver} {PointyHead} {MusicNote}: You keep a calm demeanor as you try to talk down the mob. Signs of multiple bodies being dragged into the forest.\n\nYou stand and peer into the underbrush. ", '/assets/cards/events/base/city/ce-01-b-a.png', 'Do your best to stop the fighting. You\'re troubling the customers. And as bad as it is for you walking, you see that others up ahead on the road are having worse trouble. "\n\nLose 1 reputation. ', 'Not wanting to get involved, you simply move on. Somewhere deep inside, you come across a stone pedestal with the following scratched into its base:\n\n{RuneR}{RuneE}{RuneC}{RuneO}{RuneR}{RuneD} {RuneT}{RuneH}{RuneE} {RuneP}{RuneA}{RuneG}{RuneE}, {RuneT}{RuneH}{RuneE} {RuneW}{RuneO}{RuneD}{RuneD}, {RuneA}{RuneN}{RuneD} {RuneT}{RuneH}{RuneE} {RuneL}{RuneR}{RuneT}{RuneT}{RuneE}{RuneR} - {Rune8}{Rune3}{Rune4}.\n\nOTHERWISE: You follow the path into the wood and become hopelessly lost. "\n\nReputation > 4: Gain 1 reputation.\n\nReputation < -9: Lose 1 reputation. Heading back to Gloomhaven, still considering what they should do about the rift, the party heads to the . ', "{Cthulu}: You make your way to the market with the Harrowers in tow. ", "{MusicNote}: You feel positively dismal trudging through the mud and the rain, until you hear the Soothsinger's voice rise above the thunder. ', '/assets/cards/events/base/city/ce-17-b-b.png', '/assets/cards/events/base/city/ce-17-f.png', 'You are attending to business in the Sinking Market when a frail white-haired woman approaches you and grabs you by the arm.\n\n"Oh my, don\'t you lot look strong." "Since I trust you to keep your word, I\'ll give you a little money for your trouble." The capital has fallen behind on shipments of wood to Gloomhaven, so now it falls to us to pick up the slack so that construction of important city buildings doesn\'t stagnate. But still, there is always the possibility that the guards may not be enough. ', "This suspicious old man must have seen you in here before with the rod and fashioned some elaborate con to swindle you out of something. "I\'ve got a big job, and I figure if anyone wouldn\'t mind digging up graves, it would be you miscreants. With enough effort, you arrive at your destination just a little bit more tired than you d like.\n\nDiscard 1 card each. ", 'Investigate further. You manage to fight off the Vermlings, but not before all the guards and merchants are killed.\n\nAll start scenario with 3 damage.\n\nGain 5 gold each. It\'s just fog after all. ", '/assets/cards/events/base/city/ce-42-b-a.png', 'Tell this kid that he must have the wrong group of adventurers. You've got much more important things to do anyway.\n\nNo effect. Gloomhaven road and city event cards manager Very useful app for playing Gloomhaven with multiple groups with separate road and city event decks. And the food should help considerably if we ever find ourselves under siege. You reach a clearing just before a great fire consumes everything with its blaze. When the father of the bride sees it, he declares it the most wonderful piece he's ever encountered. "\n\nA piece of black cloth flutters down onto the table. There's no way he knows what the rod does when no one else in town does. good, I\'m glad to have caught you, the guard begins. They seem weak and malnourished. Terms are made, and a contract is signed.\n\nGain 1 prosperity. You can\'t see two feet in front of your face and everything is just so cold and damp.\n\nWalking down what you think is the road, you nearly bump into an elderly Savvas.\n\n"Ah, how fortuitous is such a meeting," the Savvas says. You answer and it takes you a second to recognize the man standing on the other side.\n\n"Those Oak relics you was lookin\' for," the man says as he scratches a blister on the side of his face. It is for a wedding ceremony between the children of two wealthy Gloomhaven merchants. ', '/assets/cards/events/base/road/re-40-b-a.png', 'Head downriver and find a better place to cross. "\n\nThe Vermling holds out a piece of metal covered in sludge. This article concerns Events from the board games of Gloomhaven and Frosthaven. You do fight them off, but in the end, you are severely wounded, exhausted, and demoralized.\n\nLose 1 {Check} each.\n\nDiscard 4 cards each.\n\nAll start scenario with 4 damage. This is why your heart sinks when you see a mounted group of them ride up to you and surround your party.\n\n"Ah, agents of that wretched monstrosity you call a town," the largest of the Inox says as he looks down at you. Best Card-Based Video Games On The Switch, Dungeons And Dragons: Best Evocation Spells, Dungeons And Dragons: Bard Subclasses Ranked, Coral Island: Best Romanceable Characters, Ranked, PlateUp! This city will feel our wrath! ', "{Mindthief} {TwoMinis}: You approach to help those still alive, but the woman in the road screams, gesturing at the Vermling in your group. You have become something of a minor celebrity in Gloomhaven. a man mutters. ", '/assets/cards/events/base/city/ce-46-b-a.png', 'Encourage the Cragheart to move on with its life. ', 'You recoil in terror and quickly move along. Find company research, competitor information, contact details & financial data for Mano Cards of Almelo, Overijssel. They are all covered in what appears to be soot.\n\nThe shaman at the head of the group calls to you. Do you find yourself surrounded by enemies? ', '/assets/cards/events/base/city/ce-31-b-b.png', '/assets/cards/events/base/city/ce-31-f.png', 'As you return to town after your latest adventure, a high-ranking guard approaches and gestures you to the side of the road.\n\n"I am embarrassed to admit this," he begins in a low voice, but we could really use some help. "', 'Accept the mysterious job. You return to the sanctuary, where the priest is pleased to have the artifacts returned, but troubled that the thieves are still out there.\n\nGain 2 reputation. As you wipe the blood from your blade, ten more of the little furry creatures jump out at you, brandishing small knives. "Well, get to it, then! "\n\nYou look over to the bar where a group of drunkards are all laughing at a disheveled man in the middle of a story.\n\n"And commanding them all riding atop a giant armored bear, there was a Vermling with a staff that shot lightning! "\n\nYour first thought, as you prepare for a fight, is that they will need a larger army. ", '/assets/cards/events/base/city/ce-32-b-a.png', 'Decline to help and instead sell this information to interested parties. The crowd is very impressed that you managed to ward off the creatures without using force.\n\nGain 2 reputation. Option A) Lose 1 checkmark, gain 1 Reputation, gain 1 prosperity. Luckily your weapons don't match the man's wounds and the guards let you go, but they do so with a mistrustful glare.\n\nLose 2 reputation. Writing on it I don\'t understand, but I know it\'s valuable. After knocking a few heads, the mob disperses.\n\nNo effect. What do you think? "We hate to be a burden, but you see, my camp has been taken ill with a strange malady, and we must kindly beg you for some money for medicine. You count perhaps three or four guards among them. ', '{Brute} {Sun} {ThreeSpears}: Fortunately, some of your group excels when in a defensive position, and the tide of the battle clearly turns once they take command of the situation. It leads to a couple of priests, bloody and unconscious, but still alive. "', "What was advertised as a few minutes turns out to be an hour or two as you lug large crates full of some foul-smelling liquid from a nearby warehouse into the hold of the ship, At least the captain is relieved that he'll be able to set sail on time, though. Over here!" "The beast awakens! The Vermlings still get in a few good attacks before they are slain, though.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. This level six Brute card is a lot stronger than it first appears. The first step to help you navigate all the items in Gloomhaven is to picture your character as literal. ', 'You enter a smaller tent off the main one and come face-to-face with what is indeed a dancing bear. Over the next few days, the disease spreads throughout the Sinking Market, killing many more people.\n\nLose 1 prosperity. ", '/assets/cards/events/base/road/re-08-b-b.png', '/assets/cards/events/base/road/re-08-f.png', 'Walking through a stretch of lowlands, you see a man in armor sitting against a large boulder. ', "You watch as one of the men picks up a wooden crate and throws it through the shop window. It immerses you in the fantasy world surrounding the town of Gloomhaven, as imagined by designer Issac Childres. "', "With a single swing of your sword, the old man's head separates from his body and tumbles to the ground. When the dust settles, the Inox offer you a skeptical thanks.\n\n"Humans think they own all this land." He starts yelling, and you flee as quickly as possible.\n\nLose 1 reputation. "\n\nAdd City Event 62 to the deck. I seem to be having a difficult time wrapping my head around Rifts, and I just want to make sure I play them correctly, prior to actually playing a scenario with the Diviner (my new class). You turn back to bartering, now leveraging the proof of your extreme thriftiness against the merchant.\n\nGain 3 collective gold. ', 'Attempt to stop the men from burning down the shop. ', 'REPUTATION > -5: You get into the game, but after a few rounds, your enthusiasm wanes as the man displays a streak of luck that can only be described as "uncanny" You leave the table empty handed.\n\nLose 5 gold each.\n\nOTHERWISE: The man clearly intends to cheat you out of your hard-earned money. I hope I was able to offer you some aid against your aggressors. You\'re coming with me and there\'s nothing you can do about it! Still, you keep running and running until you can't catch your breath. ', '/assets/cards/events/base/road/re-66-b-b.png', '/assets/cards/events/base/road/re-66-f.png', 'Not too far down the main road outside of Gloomhaven, you run across a merchant wagon headed into town.\n\n"Ah, I was afraid for a second you might be bandits!" You call out to them and ask why they are here, but all you get in response is a change in the tempo of their clacking. "\n\nJumping back onto her horse, the Scoundrel looks back at you. You abandon the cause.\n\nNo effect.\n\nOTHERWISE: You disperse through the scene, tending to people's wounds and getting them back on their feet. "Sir, this note has traveled a long distance to get to you. ', "You bolt from hiding as fast as you can. You block off all avenues of escape and surround him. he asks. I hope you find some things of value among the corpses. Feel free to visit there if you ever get serious about your loyalties.\n\nUnlock "Vigil Keep" 80 (K-1). ', '/assets/cards/events/base/city/ce-53-b-a.png', "You casually move on, wondering how the guards found themselves on the wrong side of the Berserkers rage. Most excellent! ', '/assets/cards/events/base/city/ce-51-b-a.png', '{Scoundrel} {Saw} {MusicNote}: You shake your head at the guard, saying you must have been mistaken. ", 'The birds get the corpse. ', 'You calmly assess that the coin may possess much more value than it appears to have. ', '/assets/cards/events/base/road/re-13-b-b.png', '/assets/cards/events/base/road/re-13-f.png', 'You are walking down the road when the sound of many wings pulls your gaze to the sky. Care for a quick game of bone dice with me? It's not cheap, but one of your contacts promises to make the bodies disappear.\n\nNo effect.\n\nOTHERWISE: Knowing you don't have enough to professional help, you spend all night cleaning up the mess before anyone discovers it.\n\nLose 1 {Check}. The Scoundrel throws a few good daggers, too, before she rides off, criticizing your poor decision-making.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. You kill as many as you can, but in her cellar you find a large hole leading to a section of sewer that recently collapsed, leaving the pests with nowhere else to go. ", '/assets/cards/events/base/city/ce-09-b-a.png', 'You sleep off the previous nights revelries and approach the Captain of the Guard. Standing on the banks, you shrug and toss the staff into the current. You recognize his voice from some of your dealings in the Sunken Market. ", "You grab the Inox's arm as she is getting up to leave and push the paper back toward her. Before you can even agree, he grabs you by the wrist and pulls you toward the East Gate.\n\nYou hear the beast before you see it, bellowing with rage and pounding at the gates. You make off with a decent amount of money and leave the corpse to rot.\n\nGain 3 gold each. "I guess she\'s not around anymore. Allies, summons, and enemies are all included under this card's effect. Found this in the sewer. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. There are a lot of bandits, but they don't put up too much of a fight. They punch each other's chests, and the group lets you through.\n\nNo effect.\n\nOTHERWISE: The Inox don't seem to be budging on this payment issue, so you are forced to pass along a handful of coins. ', '/assets/cards/events/base/road/re-07-b-b.png', '/assets/cards/events/base/road/re-07-f.png', 'You see a lone man walking toward you on the road. "Food enhanced with science! "\n\nYou turn around in the street to see the Scoundrel emerge from a dark alley with a smile on her face.\n\n"I just wanted to thank you in person," she says. ', "You walk down the clear path for a few minutes, and, just when you think the whole weird feeling was your imagination, a group of human bandits jumps out at you from the nearby brush. Much like the titular RPG, Gloomhaven acts as a "Choose Your Own Adventure" type game that puts players in the shoes of a group of adventures looking to survive within a world filled with dungeons, ruins, and monsters. ", "You explain that while you do have some power in the town, the Sinking Market may be a lost cause. What's more, this card can be upgraded through items and potions meaning the damage can grow exponentially and be used more than once. ", '/assets/cards/events/base/city/ce-43-b-a.png', "You don't want to pay for postage. The skull looks pretty fresh. ', 'You take pity on the disheveled group of Inox, forced from their home by a natural disaster. ', '/assets/cards/events/base/road/re-40-b-b.png', '/assets/cards/events/base/road/re-40-f.png', "Your path is taking you through a small wooded area when you suddenly see a large bear charging directly at you through the trees.\n\nYou may have gotten too close to its den, but you can't know for sure. I curse you and your kind! Still, you fed the pull of the site, even after it fades from view. Not knowing what else to do, you head toward the river. Overload 6 (You may cast this spell for its overload cost. ", '{ThreeSpears} {Spellweaver} {Tinkerer} {Triangles} {Circles}: You set to work repairing the gate, and by the time night falls, it is at least functional. ', '/assets/cards/events/base/road/re-45-b-a.png', 'The bandits seem a little disappointed as they form up and ride off in the opposite direction.\n\nNo effect. As a level nine card for the Quartermaster class, the top half of the card doesn't seem all that powerful. Flavors beyond your wildest imagination! It boggles the mind.\n\n I\'m going to tell everyone back in the Capital what a horrible, backward shrrggggllg" Blood bubbles up into his mouth as you slit his throat, making it very difficult for him to continue complaining.\n\nGain 20 gold each. The sensation is odd and you quickly fish out the small metal sphere you found out on the road. ', 'It takes a monumental effort, but you are eventually able to disperse the cloud of insects enough to run through to the other side. Have a pleasant day! They have normally a more positive effect and a scheming purpose: they tend to orient the party towards a certain playstyle or orientation. "\n\nHis smile and excitement doesn\'t waver. You shoot a few arrows as they go, but nothing connects.\n\nThen an arrow flies out of the brush and into your shoulder. By the end of the day, it hardly feels like you've worked at all.\n\nGain 1 prosperity.\n\nGain 1 reputation. ', "You shrug and grab a handful of berries to stuff in your mouth, they are incredibly sweet and just the right amount of tart. ", 'You look from the squatting man down to his bag. "', "You set the wings and bang out a few dents while the Quatryl repairs his pressure problem. ', "{Scoundrel} {Mindthief} {Eclipse}: The job proves easy enough with the proper expertise. 90, Demonic Rift - Retire a Spellweaver to add a road event (44). "Five gold per head oughta do it. You don't need any more potions. This could be a significant help in battle. Be rid of it before it consumes you. "You know, we have a stronghold not far from here up in the mountains. It is my gift to you. The road wasn\'t even that bumpy, and then BAM!" If you fail and retry the scenario, the Road Event effect no longer applies. Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You suffered some minor scrapes and bruises in the fall, but you count yourself lucky.\n\nAll start scenario with 1 damage. It doesn't go well, and by the time you emerge from the dense forest and find your bearings, you are exhausted.\n\nDiscard 3 cards each. "The temple is in no danger except from you. What say you about the politics of the place? ', '/assets/cards/events/base/road/re-23-b-b.png', '/assets/cards/events/base/road/re-23-f.png', 'You come across a group of brow-beaten Inox trudging down the path in the opposite direction as you. No way its getting shipped off.\n\nGain 1 collective "Remote Spider" (Item 126). ', '/assets/cards/events/base/city/ce-02-b-a.png', 'You laugh and gesture the Vermling away. You can have it for ten gold! ', '/assets/cards/events/base/city/ce-09-b-b.png', '/assets/cards/events/base/city/ce-09-f.png', 'Relaxing for the evening at the Sleeping Lion, a shifty-looking man approaches you, hand outstretched. There was a problem preparing your codespace, please try again. I thought I\'d heard of everything! When he finally looks better, you realize you are starting to feel sick as a result.\n\nAll start scenario with {Poison}.\n\nLose 10 collective gold.\n\nGain 1 reputation. "', 'Have a drink and reminisce about old times. "\n\nOTHERWISE: You figure out how to work the staff but not before your entire room is flooded. Looking closely at the image, you're pretty sure you recognize that foppish feathered hat.\n\nThe poster says the next show is tonight. ', 'Well then, today\'s your unlucky day, the man in front says. "\n\nDiscard 2 cards each.\n\nAdd Road Event 63 to the deck. As the spheres melt in your mouth, the taste mixes with the aroma of the vapors to create a wonderful experience. A party cannot change its decision or to not follow the consequences of the card once the card is turned. ', '/assets/cards/events/base/road/re-61-b-a.png', 'Attack the demons and free the Sunkeeper. You wheel around to see an old man in rags emerge from a hole in the ground and charge at you with a broken broom handle. He storms off, grumbling about the lost value of friendship.\n\nNo effect. This card doesn't just target allies. The going is hard and painful.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. It probably wasn't very difficult.\n\nNo effect. You\'ve had certain dealings with him in the past.\n\n"Fancy seeing you, actually," he says. "I said the sight of them makes me want to vomit! You try to divert your path to go around them, but they are moving directly into your path.\n\nIn a few minutes\' time they overtake you.\n\n"You\'ve wandered into our territory travelers," the biggest one says. You can only use the top half of one and the bottom half of another, so plan accordingly! He asks for your help in delivering to him a small robotic contraption that he absentmindedlv left behind in a secret stash under the floorboards of his old room.\n\nHe details the device's location and gives an address to deliver it to some small village far to the northwest. They don\'t immediately seem menacing, but they are formidable and well organized.\n\nOne of the men, who wears plate armor and has a sword at his side, addresses you coldly. Nothing like a good fight to get a crowd worked up. This whole situation seemsfishy. As you approach, you see a mass of Vermlings climbing over the wall and attacking the guards with daggers and arrows. You'd venture to say that the noise vaguely sounds like chanting. a voice cries out from the trees. Combat will continue using Gloomhaven's signature card-based system, but creator Isaac Childres mentioned the addition of a third option that "lets you perform great feats out of combat, but also opens up a new dimension in combat, letting you swing from chandeliers, kick through walls, or even convince the bad guys . ', '/assets/cards/events/base/city/ce-06-b-a.png', 'If the guards are distracted by an attacking force, now would be the perfect time to steal some valuables. ", '/assets/cards/events/base/city/ce-67-b-a.png', "Refuse to pay. Orchids are not to be trusted. ', "PAY 10 COLLECTIVE GOLD: You entreat the guards to let the boy go, but they are unmoved. ', '"Ah, yes, that is probably a good idea," he says. They are not nearly as easy to dispatch.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. Since its release in October 2009, League has been free-to-play and is monetized through purchasable . You see a few broken branches and crushed plants. by | May 27, 2022 | university of alabama shuttle to birmingham airport | low cost mobile pet vaccinations san antonio | May 27, 2022 | university of alabama shuttle to birmingham airport | low cost mobile pet vaccinations san antonio ", '/assets/cards/events/base/city/ce-28-b-a.png', "Incredulously explain she must have the wrong people and you won't take the job. It barks happily and licks your face. ', '"Well I just I mean, I\'d never" the merchant trails of incredulously. It sounds vaguely like wolves howling, but higher pitched, and there is a rhythm and a melody to it.\n\nYou crest a nearby hill and survey the area, spying a pack of Vermlings standing in a circle and singing. Wordlessly, it looks at you with disdain and throws a handful of gold in your face. The Quatryl with a top hat you met on the road greets you as you enter the circus tent. Sure enough, you start feeling sick pretty soon after you emerge from the bushes.\n\nAll start scenario with {Poison}. You decide to head back to your rooms instead and get some rest.\n\nNo effect. one of the Savvas yells. "', 'PAY 40 COLLECTIVE GOLD: It\'s a hefty chunk of money, but the Sawbones is incredibly grateful.\n\n"This is wonderful! Then two or three choices are given: Option A) Go help lay the foundation. Using that information, you inquire around town, putting out feelers to possible fences for the goods.\n\n{Scoundrel} {Mindthief} {Eclipse} {Saw} {MusicNote}: Add City Event 65 to the deck.\n\nOtherwise:\n\nNo effect. Apparently he was part of a group of ruffians working to harvest the Dagger Forest for wood. You don't want anything weighing you down in battle. You are heading back to your rooms in high spirits when you take a wrong turn into an alley and trip over a mutilated corpse.\n\n"What\'s all this then?" ", '/assets/cards/events/base/city/ce-60-b-a.png', 'Take part in the looting and burning of the store. "You see, I lead a lotta thieves and bandits in this area and we gotta make sure all the mouths are fed. But thanks lor your time, I guess. She is led away and out of view. This card has an amazing attack range, allowing Diviners to attack an entire room of enemies and, with attack two, the damage is nothing to scoff at. ", '/assets/cards/events/base/road/re-64-b-b.png', '/assets/cards/events/base/road/re-64-f.png', "As you crest a hill, you see a flock of carrion birds scatter to the east. ', "You sigh and turn around. ", 'Head into the forest to investigate the chanting. It takes the rest of the night, but just as you are about to give up, two men approach the door. The card is black and depicts a skull with blades running through it. You are not sure why they would be out here fighting the Inox, though. ".\n\nOTHERWISE: You reach into your pocket to pay the kid, but come up empty-handed. ", 'You head down to the Mixed District with the newly improved spider and barter with some Quatryls who seem incredibly impressed with the craftsmanship. Frosthaven is a long-anticipated game, as Lolies explains in this video. Tearing my mates apart! I-I don t want any trouble. "', 'The sweaty man is all too eager to give you the details of where to find this nest.\n\n"Once you clear the Vermlings and find the artifact, you should be able to locate a large stash of valuables in a pit back behind the main camp. He's missing a leg and has a vicious looking axe embedded in his side. ', '/assets/cards/events/base/city/ce-43-b-b.png', '/assets/cards/events/base/city/ce-43-f.png', 'In the very early morning, you are wakened by a knock at your door. He said you lot would pay off his debt if he couldn\'t. There must be millions of them.\n\nYou take a hesitant step forward and the bugs do not react. ', 'The guards look incredibly perturbed when you step in front of them and ask that they leave the Mindthief to you. ', '/assets/cards/events/base/city/ce-19-b-b.png', '/assets/cards/events/base/city/ce-19-f.png', 'You are relaxing at the Sleeping Lion when an immaculately dressed man approach your table, a fake smile plastered to his face.\n\n"Ah, you must be the mercenaries everyone is talking about, yes? After some back-and-forth, you walk away with a nice sum of gold coins.\n\nGain 30 collective gold. ', '/assets/cards/events/base/city/ce-11-b-a.png', 'Shake your head and walk away. You owe the boy nothing, and so let the guards take him away.\n\nNo effect. Attack the Vermlings. Thankfully very little of the produce was damaged in the pursuit, and you are able to return it to the owner of the garden.\n\nGain 1 reputation. It tracks initiative, monsters, and characters so you can focus on playing the game rather than bookkeeping. ', 'You raise your bow and take aim at the thief. "Well then, color me embarrassed. Unfazed, you head down one of them and begin exploring the network of chambers. If the bodies are found, it could cause a lot of trouble for you.\n\nPAY 15 COLLECTIVE GOLD: You go looking someone who can properly dispose of the mess. You turn in the direction of the voice to see a filthy Vermling gesturing from a dark alley. And you have items that can be carried or equipped to each. \"To endless possibilities! Grab some vegetables for yourself. I told ya, didn\'t I? ', '/assets/cards/events/base/city/ce-13-b-a.png', 'Continue on your way to a less adventurous meal. Please, just take what you want and move on. You don't feel great about it, but at least you're alive.\n\nNo effect. It is a ramshackle dwelling half sunk into the muddy foundation. ', "You grab a bow and start sending arrows down into the things thick hide. ', '/assets/cards/events/base/road/re-63-b-a.png', 'Admonish the Savvas, claiming you could have handled the demons without his help. he sighs. Hard to believe, coming from such a backwater place, but they are true, correct? . "\n\nYou are about to push her aside and keep walking when she pulls the potion out of the sack. It must be from another plane, so he\'s not too far off. "', 'The map docs look valuable. ", '/assets/cards/events/base/city/ce-37-b-a.png', "Help repair the gate. ', "You race out of the inn, trying to minimize the damage caused by the never-ending stream of water. ', '/assets/cards/events/base/road/re-33-b-a.png', 'Get out of this place as quickly as you can. Its handler stands to the side, prodding it on occasion, while the bear stands on its hind two legs and shuffles back and forth. ', '/assets/cards/events/base/road/re-24-b-a.png', 'You brush off the plight of the Inox tribe, but as you continue to your destination, you begin to feel a certain amount of uncase. You hear rumbling as rocks begin to tumble down the mountainside. Much like the titular RPG, Gloomhaven acts as a "Choose Your Own Adventure" type game that puts players in the shoes of a group of adventures looking to survive within a world filled with dungeons, ruins, and monsters. ', '{Circles} {Eclipse}: You take a moment to attune yourself to the staff, which you feel now has a direct link another plane.

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2023-01-24T08:45:37+00:00 January 24th, 2023|new year's eve boston hotel packages